Thursday, March 22, 2012

Footsteps Redux

We've completely reworked the footstep system in the game. It's not the sexiest update so far, but it was in dire need of an overhaul.

Footsteps now propagate dynamically depending on where the characters are on screen, and instead of 4 steps per floor material we now have more than 20 per surface.

It makes a surprising amount of difference.

Cheers,

 - a

1 comment:

  1. Now I want to play the episodes again and I already did that three times! It sounds like a sweet update.

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