Friday, June 7, 2013

Drag'n'drop Update

We've just released a minor update to the game. Most notably, we added drag'n'drop functionality to some of the close-ups. If you want to rearrange the dream diaries for instance, you don't have to go the long way via the inventory flap any more. You can just drag'n'drop them directly where you want them. It's a minor change, but it really makes rearranging things way faster and more intuitive.

It will become more heavily featured during the coming chapters, but since it's an engine level change it's very easy to retro-fit into the older chapters as well. Which is a sweet perk!

• Engine: Added drag'n'drop functionality during close-ups
• Game: Upgraded some inventory icons to high-res versions
• Chapter 1: Added functionality in Neff's kitchen
• Chapter 1: Fixed the disappearing hole bug on the island
• Chapter 1: Modified mover animations
• Chapter 1: Modified mover dialogue
• Chapter 1: Upgraded some graphical assets to high-res versions
• Chapter 2: Added drag'n'drop functionality to Morton's bookshelf
• Chapter 2: Upgraded some graphical assets to high-res versions
• Chapter 2: Added drag'n'drop functionality to rock puzzle
• Chapter 2: Tweaked blueprint
• Chapter 2: Added control panel
• Chapter 3: Upgraded some graphical assets to high-res versions
• Chapter 3: Fixed minor graphical issue in the maw
• Chapter 3: Added auto save points

We hope you dig these tiny tweaks!

Cheers,

 - a

4 comments:

  1. Great, will you update the builds from Indie Royale or Desura?

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  2. Do you think you might ever upgrade the audio as you have the visuals, using higher bit-rate files?

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    Replies
    1. Hopefully yes. It's not on top of our list of things to do, though.

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