Monday, July 5, 2010
We're still working hard on the gameplay for Chapter 2 and assets for coming attractions. I guess you could say we've entered crunch to get the second chapter feature complete.
The open BETA testing for chapter 1 is still running. If you'd like to participate, just go to http://www.thedreammachine.se/game.html and click the pink "Beta Sign-up" button. That'll give you full, instant access to the first chapter.
In the interest of full disclosure, we have a system running discreetly in the background, that registers statistics for how many players actually solve any given puzzle in the game. If we note that we have a significant drop anywhere, we can add clues or re-think the problem entirely. We want the game to be challenging, but if we lose 30% of our players on one puzzle, we have to do something about it.
We also note different interactions the player attempts, that we didn't think of. If enough people try to use, say, the baby oil with the apartment key, we go in and write a response for that. Our hope is that, in the end, every possible interaction will have a proper response, instead of the boring default "That doesn't seem to work".
So even if you don't take the time to send us detailed bug rapports, you are in fact helping us make the game better just by playing.
And we thank you for that.